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Chapter 11 - Containers

Containers are probably some of the most useful items you willhave during your travels through Aethar. Your character has a maxcarry capacity, depending on your DEXterity, and containers willhelp you increase the amount of stuff you can carry. Eachcontainer has a maximum capacity of items it can carry and as yougain levels, you will find that the variety of containersavailable to you increases as well. Containers are also veryuseful for sorting your inventory into sections, so that moreimportant items are more easily reached quickly. *** Note:Containers come in all levels, and like other equipment, acontainer that is above your level will NOT save after you quitor a reboot. Furthermore, anything that was in the container whenit disappears will also be lost. ALWAYS be sure that yourcontainer is AT your level, or BELOW.*** Recently, slight changeshave been made to containers, and new commands have been added tohelp you manipulate objects in containers more easily. Somecontainers (mostly the newer ones) have an actual "armorclass" to them now, and while this AC does not affect YOURoverall AC, it makes the container itself a bit more difficult todestroyed, either by physical attack or by a mob's breathweapons. Containers are still non-repairable, however, if acontainer is destroyed (falls to the ground in scraps, sometimesreferred to as "scrapped"), the items that were insideof it are not destroyed, but get scattered on the ground aroundyou.

Any container on the ground is assumed to be the default forany container command (1.container). To avoid difficulties, makesure that you specify the RIGHT container when issuing commandsor you might find that you have put all your newly-bought potionsinto a bag on the ground and left them in the store when youwalked away. The following commands can be used with containers;

EXAMINE: Examine will usually give you a short description ofa container and tell you if the container is opened or closed andif it is open, examine will also show you the contents of thatcontainer. To use EXAMINE, you type; "exam [container]"(example; exa bag). Should you have two of the same type ofcontainer, you can look in the second container by typing;"exam 2.[container]" (the period between the # andcontainer name is important). So, to look in your number two bag,you would type "exam 2.bag".

LOOK : Much like examine, "look" is used to checkthe contents of a specific container, although look won't giveyou the container's description. To use LOOK, you would type;"look in [container]". Look requires the addition of"in" to use it, and just like examine, if you havemultiples of the same container, you can use the"#.[container]" to examine them (example; look in2.bag).

GET : This command is used to get items out of a containers;you'd use "get [item] container" (example; get swordbag) to get a single item. To get everything from a container atonce, type "get all container". To get all of ONE TYPEof item from your container, type "get all.[item]container", the period between 'all' and 'item' is important(example; get all.sword bag). If you have multiples ofcontainers, you can specify WHICH container with the"#.[container]" command and WHICH item the same way(example; get 2.sword 3.bag -- This would get the 2nd sword fromthe 3rd bag).

FILL : Fill is a relatively new command that was added to makethings a bit easier for those with low max-carry capacities. Inorder to use FILL, you must have a container in your inventory,simply type; "fill [container]" (example; fill bag). Ifyou don't specify, FILL will grab everything that is on theground, and try to put it into the container until the containerif full. If you specify what you want to grab, "fill[container] [item]" (example; fill bag sword), then you willgrab ONLY the item(s) specified.

PUT : Put is the opposite of get, and works exactly the sameway. To put things in a container, you use "put [item]container"; to put everything from your inventory into acontainer, "put all container"; to put all of ONE typeinto a container, "put all.[item] container". ** Youcannot put items INTO corpses. ** EMPTY : Empty is another newcommand, and is particularly useful for transferring large amountof items from one container into another without having to use'get all.item' and 'put all.item'. Typing "empty[container]" (example; empty bag) by itself will cause youto dump the entire contents of the container onto the ground.Typing "empty [container1] [container2]" will cause youto empty the contents of container 1 into container 2;particularly useful when you buy items at a store. If you have 2of the same container type and you wish to empty one into theother, simply type; "empty [container] [2.container]"(example; empty bag 2.bag). Finally, as changes have been made inthe way items and containers are handled, it has become possibleto eat pills and quaff potions DIRECTLY from containers withouthaving to "get [item] [container]". To use this newcode, simply type; "eat [pill/food] [container]"(example; eat root bag) OR "quaff [potion] [container]"(example; quaff blue bag). This makes eating and quaffing duringbattle MUCH easier for those who can't hold very many items in their hands.



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